Starmade missile
Patch 0.09378 (from Schema) Server Fixes shop spawning can now be customized by admins.blocks of other factions can no longer be activated with docking beam.price of blueprint will now include price of all docked structures.console&rcon(starNet) commands are now only interpreted as chat broadcast if they start with /chat.improved segment(chunk) writing performance by also using buffered headers and switching to java NIO FileChannel MappedByteBuffer for random access.improved segment(chunk) reading performance by buffering the header for segmentRegions.implemented server option to customize speed of rotating stellar systems (or to switch it off).improved performance of wedges and spikes by not drawing faces that aren't visible (next to a solid block), in the same way the normal block algorithm already does.This should fix the permanent tooltip bug.
mouse check for GUI elements that are not drawn anymore but were flagged as "mouse inside" will now always deactivate the flag on the end of the frame.added notification to re-orientate if rotational system is entered.
#STARMADE MISSILE UPDATE#
missiles now display and update shield hits correctly on the client.fixed bug that turned docked ships into ghosts if mothership was removed.fixed bug that left a invisible version of the mothership if it was removed with docked ships attached.fixed bug where too many files could be deleted when a structure gets destroyed.fixed "unknown faction" although faction exists.fixed false modified blueprint triggering when adding blocks afterwards.server errors are now displayed instead of just shutting down.got rid of shutdown hooks: only used in absolute emergency (should never happen, even on crash).Patch 0.0938: Meta Items and new factories You can help StarMade Wiki wiki by adding links to other relevant pages which are mentioned in the page.
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